par Amanda Silberling | Juil 26, 2022 | apps, Augmented Reality, consumer, niantic, pokemon, Pokémon Go, Social Media, video games, video gaming
The parent company to Pokémon Go, Niantic has been very clear over the years that it wants us to take a “stupid walk for our stupid mental health,” as the meme goes. This week, Pokémon Go is rolling out a “daily adventure incense,” which brings... par Harri Weber | Juil 20, 2022 | ar glasses, Augmented Reality, Gadgets, Google, Google Glass, Hardware, privacy, SMART Glasses, TC, Wearables
From Project Ara to Wave, Google has a rich history of bailing on neat ideas when the going gets tough. Yet unlike those forgone experiments, Google’s augmented reality glasses apparently aren’t doomed to spend eternity in a metaphorical graveyard.... par Sarah Perez | Juil 16, 2022 | android apps, app stores, apple, apps, AR, Augmented Reality, Data, dating, developers, Facebook, families, giphy, Google, google search, Google-Maps, Instagram, iOS apps, kids, Match Group, Media, meta, Mobile, mobile apps, Netflix, NGL, parents, Reddit, sensor tower, Social, Social Media, social networking, streaming, streaming service, TC, Teens, This Week In Apps, tiktok, Twitter, YouTube
Welcome back to This Week in Apps, the weekly TechCrunch series that recaps the latest in mobile OS news, mobile applications and the overall app economy. Global app spending reached $65 billion in the first half of 2022, up only slightly from the $64.4 billion during... par Lucas Matney | Juil 12, 2022 | Augmented Reality, Headset, Magic Leap, Marketing, user interfaces, Virtual Reality, wearable devices
It’s been an interesting life for Magic Leap, the augmented reality startup with big dreams and some big moments of hubris thus far. Today, the company detailed the availability and pricing of its next release: the Magic Leap 2. Unlike its first release, this... par Lucas Matney | Juil 7, 2022 | Augmented Reality, computing, Facebook, internet culture, meta, metaverse, mobile software, Oculus, Social Media, Software, technology, tiktok, Virtual Reality
Despite the name change and metaverse hyperbole, Facebook has always been at the center of the Meta suite of software for users engaging with its wider ecosystem. While that may continue to be the case indefinitely, it’s clear the company is taking steps to... par Lucas Matney | Juil 7, 2022 | Augmented Reality, computing, Facebook, internet culture, meta, metaverse, mobile software, Oculus, Social Media, Software, technology, tiktok, Virtual Reality
Despite the name change and metaverse hyperbole, Facebook has always been at the center of the Meta suite of software for users engaging with its wider ecosystem. While that may continue to be the case indefinitely, it’s clear the company is taking steps to...
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